Lore
Kinrangr Guardian set · written about the Kinrangr Guardian
Those citizens of Kinrangr who had sworn an oath to protect their homeland had little time to comprehend their failure as the merciless frost swiftly engulfed them.
Quoted from the item as the game writes it. Datamined
Damage absorption
| Damage type | Absorbs | Defence | |
|---|---|---|---|
| Physical | 38.3% | 375 | |
| Fire | 43.2% | 460 | Toughest |
| Holy | 43.2% | 460 | Toughest |
| Wither | 43.2% | 460 | Toughest |
| Magic | 33.6% | 305 | Weakest |
Magic is spell damage. No weapon deals it — every spell does, whichever school it belongs to — so that row is how well casting works against this enemy, and the other four are what your weapon does.
Lowest absorption is where your damage goes furthest — magic here. The Defence column is the game's own stored value, on the same scale as an armour piece's absorption. The percentage is derived from it as K/(K+defence) with K = 604, a constant solved from three mitigations measured in game rather than read out of a table — so treat it as accurate to a few tenths, not exact.
How to hurt it
- If you swing
- Pierce
- If you cast
- Magic 33.6% absorbed
- Resists
- Slash · Fire, holy and wither 43.2% absorbed
Both lines matter whichever way you play. The game gives you two hands for melee and a third slot for casting or a throwable, so most fights use both — and a cast has a wind-up that a crowd at close range will not wait through. Take the number for whatever is in your hand at the time.
Its absorption is even across the four schools a weapon can deal — 38.3% to 43.2%, a spread of 4.9 points. There is no school worth switching weapons for, so bring whatever you already hit hardest with.
What does not work
No mechanic is ruled out — it can be staggered, backstabbed and Soulflayed.
Least effective: fire, holy and wither 43.2% absorbed · slash
Not a wall — it can be killed with any of these. At 43.2% absorbed you are giving up 10 percentage points against magic, which is the difference between a fight and a long fight.
Where you find Kinrangr Guardian Folard
Placed in Abandoned Redcopse, and nowhere else in the game.
In order of how much of each region they cover. Datamined
Status resistance
| Status | Resistance | |
|---|---|---|
| Bleed | 825 | Procs soonest |
| Poison | 825 | Procs soonest |
| Frostbite | 825 | Procs soonest |
| Smite | 1013 | |
| Burn | 825 | Procs soonest |
| Ignite | 1013 | |
| Wither | 200 | Applies on hit |
These are buildup thresholds, not percentages, so they read the opposite way to absorption — a lower number procs sooner. They are comparable between enemies but not against any other figure on the site. The proc itself is a damage event that scales off your own attributes, which is why two players see different numbers from the same status.
Wither sits outside that comparison. It applies on the hit rather than building toward a threshold, so its figure is not measuring the same thing as the other six and is left out of "procs soonest" — otherwise it would win on most enemies in the game and the tag would stop telling you anything.
Similar enemies
Also in Abandoned Redcopse
Same faction
Its loot row carries no faction code at all, which is true of most bosses and of anything the game never sorted into one. Nothing is inferred from a missing one.
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