Lords of the Fallen

The Sundered Monarch

Boss in Lords of the Fallen, with its weaknesses and drops read from the game files.
Boss 33,500 HP Bramis Castle Weak to Holy 2 drops Datamined
The Sundered Monarch, boss in Lords of the Fallen

Lore

Remembrance of the Sundered Monarch

A melted sword hilt.

Hidden lore — revealed in game at high Inferno

Very few of his subjects saw beneath the stern visage and commanding presence of King Bramis XVII, and fewer still would have guessed how much strength the formidable king drew from the love in his queen's smile and the innocence in his infant son's eyes.

Melted Crown

Very few of his subjects saw beneath the stern visage and commanding presence of King Bramis XVII, and fewer still would have guessed how much strength the formidable king drew from the love in his queen's smile and the innocence in his infant son's eyes.

The game reveals this in play at high Inferno.

Quoted from the item as the game writes it. Datamined

Stigma visions

Stigma — Prince

BramisI can't help but envy his ability to sleep so soundly.

SophesiaIt soothes him, having you near.

And I know how exhausted you are. This sickness -

BramisCan wait. The situation with those fanatics is precarious,

and every day it seems the knife's edge on which Mournstead rests becomes thinner.

I won't allow my weakness to be the ruination of my kingdom.

SophesiaIt's not weakness, Bramis, you know that.

BramisMy love, please. Not now.

Let us just... enjoy the moment.

Stigma — Council

FitzroyKing Bramis, the Hallowed Sentinels must be stopped! We cannot tolerate this any longer!

The barbarism they displayed yesterday was only the latest in a long line of offenses,

but we all know there will be many more, and greater, crimes to come!

Surely Mournstead has suffered long enough in their shadow!

Bramis(shouting)

The fate of Mournstead and every single soul within it - is mine to decide!

Fate... in my hands!

You would do well to remember that, Fitzroy.

FitzroyYes, Your Majesty.

Stigma — Successor

BramisSometimes I envy you and your woods, Yorke: the blessed peace.

Perhaps I'll just damn the whole mess,

toss my crown into the gorge and live out here as a hermit.

YorkeYou'd find me a wise and fair ruler.

BramisWell, you learnt it from me, after all.

YorkeBut you'd never abandon your throne. Or your wife.

BramisYou're right, of course.

Or my child.

YorkeYou're going to be a father?

Congratulations, to you and Sophesia.

"King Yorke the First" has a certain ring to it, don't you think?

Bramis(chuckles)

I'll bear that in mind.

Stigma — Tomb

BramisTheir words are veiled when they speak to me of it,

but I know what they think:

that by marrying such a minor noble

I'm putting my own happiness before the good of the royal line

and the welfare of Mournstead.

But they don't see in her all of the things that I do.

This kingdom is my home and I will do everything I can to protect it,

as I always have - as you did, Mother -

but I refuse to accept that that requires forsaking the woman I love.

Sophesia only makes me a better man, a better king...

and Mournstead will be all the stronger with her at my side.

Lords of the Fallen ships no bestiary, so there is no entry to quote. What it has instead is the stigma visions — authored scenes you find in the world — and this is one of them, reproduced as the game writes it. Datamined

Damage absorption

Damage typeAbsorbsDefence
Physical 38.3% 375
Fire 53.5% 695 Toughest
Holy 24.9% 200
Wither 33.6% 305
Magic 13% 90 Weakest

Magic is spell damage. No weapon deals it — every spell does, whichever school it belongs to — so that row is how well casting works against this enemy, and the other four are what your weapon does.

Lowest absorption is where your damage goes furthest — magic here. The Defence column is the game's own stored value, on the same scale as an armour piece's absorption. The percentage is derived from it as K/(K+defence) with K = 604, a constant solved from three mitigations measured in game rather than read out of a table — so treat it as accurate to a few tenths, not exact.

How to hurt it

If you swing
Holy 24.9% absorbed
If you cast
Magic 13% absorbed
Resists
Fire 53.5% absorbed

Both lines matter whichever way you play. The game gives you two hands for melee and a third slot for casting or a throwable, so most fights use both — and a cast has a wind-up that a crowd at close range will not wait through. Take the number for whatever is in your hand at the time.

Two different things in the swing lane, read together. Slash, blunt and pierce are tags — every weapon deals one of them, and they are not in the table above. The named school is from that table, and it is the lowest of the four a weapon can actually deal: magic is left out of it because no weapon deals magic.

No physical weakness or resistance is tagged on this one either — it takes slash, blunt and pierce the same way, so the school above is the whole answer.

What does not work

  • Backstab
  • Frontstab
  • Perfect-dodge slow
  • Stagger from behind

These change the approach rather than the numbers. Immunity to Soulflay in particular means the Umbral opener you would normally lead with does nothing here.

Least effective: fire 53.5% absorbed

Not a wall — it can be killed with any of these. At 53.5% absorbed you are giving up 41 percentage points against magic, which is the difference between a fight and a long fight.

Drops

ItemChance
Vestige Seed Guaranteed
Umbral Scouring Guaranteed

Entries without a link are consumables, upgrade materials or vigor — things the site does not have pages for yet.

Where you find The Sundered Monarch

Placed in Bramis Castle, and nowhere else in the game.

In order of how much of each region they cover. Datamined

Status resistance

StatusResistance
Bleed 700
Poison 850
Frostbite 850
Smite 825
Burn 0 Procs soonest
Ignite 0 Procs soonest
Wither 200 Applies on hit

These are buildup thresholds, not percentages, so they read the opposite way to absorption — a lower number procs sooner. They are comparable between enemies but not against any other figure on the site. The proc itself is a damage event that scales off your own attributes, which is why two players see different numbers from the same status.

Wither sits outside that comparison. It applies on the hit rather than building toward a threshold, so its figure is not measuring the same thing as the other six and is left out of "procs soonest" — otherwise it would win on most enemies in the game and the tag would stop telling you anything.

Similar enemies

Also in Bramis Castle

Same faction

Its loot row carries no faction code at all, which is true of most bosses and of anything the game never sorted into one. Nothing is inferred from a missing one.

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