Lords of the Fallen

Mendacious Visage

Enemy in Lords of the Fallen, with its weaknesses and drops read from the game files.
Enemy 911 HP Umbral Lower Calrath +4 Weak to Slash 13 drops Standard enemy Datamined

Other versions of this enemy

The standard version resists backstabs, Soulflay and staggering from behind. The mini-boss has four times the health but, unusually, drops the Soulflay immunity — so the mechanic that does not work on the weaker one does work on the stronger.

Mini-boss — 3,750 HP

Mendacious Visage (Standard enemy), enemy in Lords of the Fallen

Lore

Mask of Wrath

"A placid facade can conceal the most frenzied rage, a resounding cacophony of the incessant roaring of the interred." - Lahn Gerysh.

The game reveals this in play at high Radiance or Inferno.

Quoted from the item as the game writes it. Datamined

Damage absorption

Damage typeAbsorbsDefence
Physical 20.7% 158 Weakest
Fire 43.2% 460 Toughest
Holy 43.2% 460 Toughest
Wither 43.2% 460 Toughest
Magic 33.6% 305

Magic is spell damage. No weapon deals it — every spell does, whichever school it belongs to — so that row is how well casting works against this enemy, and the other four are what your weapon does.

Lowest absorption is where your damage goes furthest — physical here. The Defence column is the game's own stored value, on the same scale as an armour piece's absorption. The percentage is derived from it as K/(K+defence) with K = 604, a constant solved from three mitigations measured in game rather than read out of a table — so treat it as accurate to a few tenths, not exact.

How to hurt it

If you swing
Slash · Physical 20.7% absorbed
If you cast
Magic 33.6% absorbed
Resists
Blunt · Fire, holy and wither 43.2% absorbed

Both lines matter whichever way you play. The game gives you two hands for melee and a third slot for casting or a throwable, so most fights use both — and a cast has a wind-up that a crowd at close range will not wait through. Take the number for whatever is in your hand at the time.

Two different things in the swing lane, read together. Slash, blunt and pierce are tags — every weapon deals one of them, and they are not in the table above. The named school is from that table, and it is the lowest of the four a weapon can actually deal: magic is left out of it because no weapon deals magic.

What does not work

  • Backstab
  • Soulflay
  • Stagger from behind

These change the approach rather than the numbers. Immunity to Soulflay in particular means the Umbral opener you would normally lead with does nothing here.

Least effective: fire, holy and wither 43.2% absorbed · blunt

Not a wall — it can be killed with any of these. At 43.2% absorbed you are giving up 23 percentage points against physical, which is the difference between a fight and a long fight.

Drops

ItemChance
Briostone Trio Guaranteed
Plucked Eyeball Guaranteed
Cybyno Guaranteed
Precision Hammer Guaranteed
Wither Salts 70.0%
Umbral Vertebrae 70.0%
Vestige Moth 70.0%
Vigor Moth 70.0%
Vestige Seed 70.0%
Tumul 50.0%
Mask of Wrath 20.0%
Regular Deralium Nuggets 4.0%
Bursting Grub 3.0%

Entries without a link are consumables, upgrade materials or vigor — things the site does not have pages for yet.

Where you find Mendacious Visage

Placed across 5 regions, most heavily in Lower Calrath:

  • Lower Calrath
  • Fief of the Chill Curse
  • Fitzroy's Gorge
  • Manse of the Hallowed Brothers
  • Sunless Skein

In order of how much of each region they cover. Datamined

Status resistance

StatusResistance
Bleed 640 Procs soonest
Poison 640 Procs soonest
Frostbite 640 Procs soonest
Smite 800
Burn 640 Procs soonest
Ignite 800
Wither 200 Applies on hit

These are buildup thresholds, not percentages, so they read the opposite way to absorption — a lower number procs sooner. They are comparable between enemies but not against any other figure on the site. The proc itself is a damage event that scales off your own attributes, which is why two players see different numbers from the same status.

Wither sits outside that comparison. It applies on the hit rather than building toward a threshold, so its figure is not measuring the same thing as the other six and is left out of "procs soonest" — otherwise it would win on most enemies in the game and the tag would stop telling you anything.

Similar enemies

In the same regions

Other Umbral enemies

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