The damage figures above are modelled at level 100, each weapon measured on the stat spread that suits it best and at maximum upgrade — so they say what a weapon reaches, not what any one build will see. A weapon that scales on more stats than level 100 can afford keeps growing past it. The table below is the raw data at +0 and at max, with no build assumed. Modelled
| Name | Dmg (+0 / max) | STR | AGI | RAD | INF | Requires | Weight | Poise dmg | Max + | Sockets |
|---|---|---|---|---|---|---|---|---|---|---|
| Ancestor's Sword | 164 385 | D 33.3 B- 87.8 | - 0.0 - 0.0 | - 0.0 - 0.0 | - 0.0 - 0.0 | STR 25 | 39.2 | 190 | +10 | S S S |
| Bloody Glory | 163 417 P+H 197 physical + 220 holy | E 23.1 D 35.1 | - 0.0 - 0.0 | C 57.7 A+ 219.7 | - 0.0 - 0.0 | STR 20 RAD 32 | 35.1 | 190 | +10 | R R * |
| Ebonlight Abiding Defender Sword | 136 342 P+W 171 physical + 171 wither | C- 48.0 B+ 126.7 | - 0.0 - 0.0 | C- 48.0 B+ 126.7 | - 0.0 - 0.0 | STR 29 RAD 29 | 36.2 | 190 | +10 | I S R |
| Fallen Lord's Sword | 146 399 P+F 216 physical + 183 fire | - 0.0 - 0.0 | - 0.0 - 0.0 | - 0.0 - 0.0 | C+ 69.3 A+ 219.7 | INF 30 | 42.3 | 190 | +10 | I I I |
| Harrower Dervla's Sword | 151 357 P+W 246 physical + 111 wither | C- 48.0 B+ 126.7 | C- 48.0 B+ 126.7 | - 0.0 - 0.0 | - 0.0 - 0.0 | STR 29 AGI 29 | 40.3 | 190 | +10 | S A * |
| Justice | 166 376 P+H 234 physical + 142 holy | C+ 69.3 A+ 219.7 | - 0.0 - 0.0 | E 23.1 D 35.1 | - 0.0 - 0.0 | STR 34 RAD 20 | 38.2 | 190 | +10 | R S R |
| Luminous Abiding Defender Sword | 171 429 P+H 184 physical + 245 holy | C- 48.0 B+ 126.7 | - 0.0 - 0.0 | C- 48.0 B+ 126.7 | - 0.0 - 0.0 | STR 29 RAD 29 | 37.2 | 190 | +10 | R S I |
| Moon’s Judgement | 156 366 | D 32.0 C+ 70.3 | D- 29.0 C 63.7 | - 0.0 - 0.0 | - 0.0 - 0.0 | STR 22 AGI 16 | 34.0 | 190 | +10 | S S A |
| Pale Butcher's Blade | 155 349 P+W 261 physical + 88 wither | C- 48.0 B+ 126.7 | D 33.3 C+ 73.1 | - 0.0 - 0.0 | - 0.0 - 0.0 | STR 25 AGI 20 | 34.1 | 190 | +10 | S A S |
| Ravager Gregory's Sword | 192 424 P+H+W 198 physical + 113 holy + 113 wither | C 57.7 A+ 219.7 | - 0.0 - 0.0 | C 57.7 A+ 219.7 | - 0.0 - 0.0 | STR 30 RAD 30 | 43.4 | 190 | +10 | S R * |
| Resh-Mesah's Sword | 153 337 | D- 27.7 C- 50.7 | D+ 40.0 B 105.5 | - 0.0 - 0.0 | - 0.0 - 0.0 | STR 15 AGI 25 | 32.0 | 190 | +10 | A S A |
| Sword of Skin and Tooth | 155 357 P+F 240 physical + 117 fire | B- 83.3 A+ 219.6 | - 0.0 - 0.0 | - 0.0 - 0.0 | - 0.0 - 0.0 | STR 36 | 41.3 | 190 | +10 | S I S |
| Sword of the Flayed | 160 404 P+F 202 physical + 202 fire | C 57.7 A 182.9 | - 0.0 - 0.0 | - 0.0 - 0.0 | C 57.7 A 182.9 | STR 22 INF 22 | 33.1 | 190 | +10 | I S I |
Rows marked ×3 loose three projectiles per trigger, so their real output is three times the figure shown — which is per projectile. Rows marked SP are catalysts, whose figure is spell power and not damage — they have no attack rating at all, so on this mixed table they sort below anything that does. On a catalyst-only page they sort on their real value, where the column can only mean one thing.
Damage is shown at +0 and at maximum, in that order. Scaling grades follow the switch above the table and start at +0. Grades move a long way with upgrade level — Bloody Glory runs Radiance C unupgraded and A+ at +10 — so a grade only means something alongside the level it was measured at. Numbers beside each grade are the raw scaling coefficients. Datamined