Lords of the Fallen

Lords of the Fallen Grand Swords

All 13 grand swords with full scaling grades and stat requirements — the two numbers every build decision turns on.
Highest damage
1,308 at +10
Best for a Strength build
A+ Strength
Lightest
32.0 weight

The damage figures above are modelled at level 100, each weapon measured on the stat spread that suits it best and at maximum upgrade — so they say what a weapon reaches, not what any one build will see. A weapon that scales on more stats than level 100 can afford keeps growing past it. The table below is the raw data at +0 and at max, with no build assumed. Modelled

13
Scaling at
Name Dmg (+0 / max) STRAGIRADINF Requires Weight Poise dmg Max + Sockets
Ancestor's Sword 164 385 D 33.3 - 0.0 - 0.0 - 0.0 STR 25 39.2 190 +10 S S S
Bloody Glory 163 417 P+H 197 physical + 220 holy E 23.1 - 0.0 C 57.7 - 0.0 STR 20 RAD 32 35.1 190 +10 R R *
Ebonlight Abiding Defender Sword 136 342 P+W 171 physical + 171 wither C- 48.0 - 0.0 C- 48.0 - 0.0 STR 29 RAD 29 36.2 190 +10 I S R
Fallen Lord's Sword 146 399 P+F 216 physical + 183 fire - 0.0 - 0.0 - 0.0 C+ 69.3 INF 30 42.3 190 +10 I I I
Harrower Dervla's Sword 151 357 P+W 246 physical + 111 wither C- 48.0 C- 48.0 - 0.0 - 0.0 STR 29 AGI 29 40.3 190 +10 S A *
Justice 166 376 P+H 234 physical + 142 holy C+ 69.3 - 0.0 E 23.1 - 0.0 STR 34 RAD 20 38.2 190 +10 R S R
Luminous Abiding Defender Sword 171 429 P+H 184 physical + 245 holy C- 48.0 - 0.0 C- 48.0 - 0.0 STR 29 RAD 29 37.2 190 +10 R S I
Moon’s Judgement 156 366 D 32.0 D- 29.0 - 0.0 - 0.0 STR 22 AGI 16 34.0 190 +10 S S A
Pale Butcher's Blade 155 349 P+W 261 physical + 88 wither C- 48.0 D 33.3 - 0.0 - 0.0 STR 25 AGI 20 34.1 190 +10 S A S
Ravager Gregory's Sword 192 424 P+H+W 198 physical + 113 holy + 113 wither C 57.7 - 0.0 C 57.7 - 0.0 STR 30 RAD 30 43.4 190 +10 S R *
Resh-Mesah's Sword 153 337 D- 27.7 D+ 40.0 - 0.0 - 0.0 STR 15 AGI 25 32.0 190 +10 A S A
Sword of Skin and Tooth 155 357 P+F 240 physical + 117 fire B- 83.3 - 0.0 - 0.0 - 0.0 STR 36 41.3 190 +10 S I S
Sword of the Flayed 160 404 P+F 202 physical + 202 fire C 57.7 - 0.0 - 0.0 C 57.7 STR 22 INF 22 33.1 190 +10 I S I

Rows marked ×3 loose three projectiles per trigger, so their real output is three times the figure shown — which is per projectile. Rows marked SP are catalysts, whose figure is spell power and not damage — they have no attack rating at all, so on this mixed table they sort below anything that does. On a catalyst-only page they sort on their real value, where the column can only mean one thing.

Damage is shown at +0 and at maximum, in that order. Scaling grades follow the switch above the table and start at +0. Grades move a long way with upgrade level — Bloody Glory runs Radiance C unupgraded and A+ at +10 — so a grade only means something alongside the level it was measured at. Numbers beside each grade are the raw scaling coefficients. Datamined